Files
gameboy-submarine/res/collision-test/tileset.c
T
2024-04-08 23:56:20 +02:00

57 lines
1.2 KiB
C

//AUTOGENERATED FILE FROM png2asset
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
BANKREF(tileset)
const palette_color_t tileset_palettes[4] = {
RGB8(255,255,255), RGB8(212,212,212), RGB8(138,138,138), RGB8( 0, 0, 0)
};
const uint8_t tileset_tiles[160] = {
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x7f,0x7f,0x3f,0x3f,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xfe,0xfe,0xfc,0xfc,
0xfc,0xfc,0xfe,0xfe,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x3f,0x3f,0x7f,0x7f,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x3c,0x3c,0x7e,0x7e,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xfc,0xfc,0xfe,0xfe,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xfe,0xfe,0xfc,0xfc,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x7e,0x7e,0x3c,0x3c,
0x3f,0x3f,0x7f,0x7f,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x7f,0x7f,0x3f,0x3f,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00
};