move project to this repo

This commit is contained in:
Norman Bos
2024-04-08 23:56:20 +02:00
parent 662a1edce4
commit aa42870720
35 changed files with 1858 additions and 3 deletions
+125
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@@ -0,0 +1,125 @@
/*
ALPHABET.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 47
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
unsigned char alphabet[] =
{
0x7C, 0x7C, 0x86, 0x86, 0x8A, 0x8A, 0x92, 0x92,
0xA2, 0xA2, 0xC2, 0xC2, 0x7C, 0x7C, 0x00, 0x00,
0x10, 0x10, 0x30, 0x30, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x7C, 0x7C, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x02, 0x02, 0x1C, 0x1C,
0x60, 0x60, 0x80, 0x80, 0xFE, 0xFE, 0x00, 0x00,
0xFE, 0xFE, 0x04, 0x04, 0x18, 0x18, 0x04, 0x04,
0x02, 0x02, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0x0C, 0x0C, 0x14, 0x14, 0x24, 0x24, 0x44, 0x44,
0x84, 0x84, 0xFE, 0xFE, 0x04, 0x04, 0x00, 0x00,
0xFC, 0xFC, 0x80, 0x80, 0xFC, 0xFC, 0x02, 0x02,
0x02, 0x02, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0x7C, 0x7C, 0x80, 0x80, 0x80, 0x80, 0xFC, 0xFC,
0x82, 0x82, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0xFE, 0xFE, 0x82, 0x82, 0x04, 0x04, 0x08, 0x08,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x82, 0x82, 0x7C, 0x7C,
0x82, 0x82, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x82, 0x82, 0x7E, 0x7E,
0x02, 0x02, 0x02, 0x02, 0x7C, 0x7C, 0x00, 0x00,
0x00, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00,
0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00,
0x08, 0x08, 0x2E, 0x2E, 0xF8, 0xF8, 0x28, 0x28,
0x3E, 0x3E, 0xE8, 0xE8, 0x20, 0x20, 0x00, 0x00,
0x08, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40,
0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7C, 0x7C, 0x00, 0x00,
0x7C, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x20, 0x20, 0x10, 0x10, 0x08, 0x08, 0x04, 0x04,
0x08, 0x08, 0x10, 0x10, 0x20, 0x20, 0x00, 0x00,
0x3C, 0x3C, 0x42, 0x42, 0x02, 0x02, 0x0C, 0x0C,
0x10, 0x10, 0x00, 0x00, 0x10, 0x10, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x9A, 0x9A, 0xAA, 0xAA,
0xBC, 0xBC, 0x80, 0x80, 0x7C, 0x7C, 0x00, 0x00,
0x38, 0x38, 0x44, 0x44, 0x82, 0x82, 0x82, 0x82,
0xFE, 0xFE, 0x82, 0x82, 0x82, 0x82, 0x00, 0x00,
0xFC, 0xFC, 0x82, 0x82, 0x82, 0x82, 0xFC, 0xFC,
0x82, 0x82, 0x82, 0x82, 0xFC, 0xFC, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0xF8, 0xF8, 0x84, 0x84, 0x82, 0x82, 0x82, 0x82,
0x82, 0x82, 0x84, 0x84, 0xF8, 0xF8, 0x00, 0x00,
0xFE, 0xFE, 0x80, 0x80, 0x80, 0x80, 0xFC, 0xFC,
0x80, 0x80, 0x80, 0x80, 0xFE, 0xFE, 0x00, 0x00,
0xFE, 0xFE, 0x80, 0x80, 0x80, 0x80, 0xFC, 0xFC,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x80, 0x80, 0x80, 0x80,
0x8E, 0x8E, 0x82, 0x82, 0x7E, 0x7E, 0x00, 0x00,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xFE, 0xFE,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x00, 0x00,
0x7C, 0x7C, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x7C, 0x7C, 0x00, 0x00,
0x1E, 0x1E, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
0x04, 0x04, 0x84, 0x84, 0x78, 0x78, 0x00, 0x00,
0x84, 0x84, 0x88, 0x88, 0x90, 0x90, 0xF0, 0xF0,
0x88, 0x88, 0x84, 0x84, 0x82, 0x82, 0x00, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40,
0x40, 0x40, 0x40, 0x40, 0x7E, 0x7E, 0x00, 0x00,
0x82, 0x82, 0xC6, 0xC6, 0xAA, 0xAA, 0x92, 0x92,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x00, 0x00,
0x82, 0x82, 0xC2, 0xC2, 0xA2, 0xA2, 0x92, 0x92,
0x8A, 0x8A, 0x86, 0x86, 0x82, 0x82, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82,
0x82, 0x82, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0xFC, 0xFC, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82,
0xFC, 0xFC, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
0x7C, 0x7C, 0x82, 0x82, 0x82, 0x82, 0x92, 0x92,
0x8A, 0x8A, 0x84, 0x84, 0x7A, 0x7A, 0x00, 0x00,
0xFC, 0xFC, 0x82, 0x82, 0x82, 0x82, 0x84, 0x84,
0xF8, 0xF8, 0x84, 0x84, 0x82, 0x82, 0x00, 0x00,
0x7C, 0x7C, 0x80, 0x80, 0x80, 0x80, 0x7C, 0x7C,
0x02, 0x02, 0x02, 0x02, 0xFC, 0xFC, 0x00, 0x00,
0xFE, 0xFE, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82,
0x82, 0x82, 0x82, 0x82, 0x7C, 0x7C, 0x00, 0x00,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82,
0x44, 0x44, 0x28, 0x28, 0x10, 0x10, 0x00, 0x00,
0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x92, 0x92,
0xAA, 0xAA, 0xC6, 0xC6, 0x82, 0x82, 0x00, 0x00,
0x82, 0x82, 0x44, 0x44, 0x28, 0x28, 0x10, 0x10,
0x28, 0x28, 0x44, 0x44, 0x82, 0x82, 0x00, 0x00,
0x82, 0x82, 0x44, 0x44, 0x28, 0x28, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00,
0xFE, 0xFE, 0x04, 0x04, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0xFE, 0xFE, 0x00, 0x00,
0x1C, 0x1C, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x1C, 0x1C, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x10,
0x08, 0x08, 0x04, 0x04, 0x02, 0x02, 0x00, 0x00,
0x70, 0x70, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0x10, 0x70, 0x70, 0x00, 0x00,
0x10, 0x10, 0x28, 0x28, 0x44, 0x44, 0x82, 0x82,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0x00, 0x00};
/* End of ALPHABET.C */
+31
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/*
ALPHABET.H
Include File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 47
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Bank of tiles. */
#define alphabetBank 0
/* Start of tile array. */
extern unsigned char alphabet[];
/* End of ALPHABET.H */
+19
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unsigned char blankScreen[] =
{
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30};
+6
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/* Bank of tiles. */
#define blankScreenBank 0
/* Start of tile array. */
extern unsigned char blankScreen[];
/* End of ALPHABET.H */
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//AUTOGENERATED FILE FROM png2asset
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
BANKREF(tilemap)
const palette_color_t tilemap_palettes[4] = {
RGB8(255,255,255), RGB8(212,212,212), RGB8(138,138,138), RGB8( 0, 0, 0)
};
const unsigned char tilemap_map[360] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x07,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x09,0x09,0x09,0x07,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x05,0x09,0x09,0x09,0x09,0x09,0x00,0x00,0x06,0x09,0x09,0x09,0x08,0x00,0x00,
0x00,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x06,0x09,0x09,0x09,0x01,0x00,0x00,0x00,0x00,0x00,0x02,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
+27
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//AUTOGENERATED FILE FROM png2asset
#ifndef METASPRITE_tilemap_H
#define METASPRITE_tilemap_H
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
#define tilemap_TILE_ORIGIN 0
#define tilemap_TILE_W 8
#define tilemap_TILE_H 8
#define tilemap_WIDTH 160
#define tilemap_HEIGHT 144
#define tilemap_TILE_COUNT 0
#define tilemap_PALETTE_COUNT 1
#define tilemap_COLORS_PER_PALETTE 4
#define tilemap_TOTAL_COLORS 4
#define tilemap_MAP_ATTRIBUTES 0
BANKREF_EXTERN(tilemap)
extern const palette_color_t tilemap_palettes[4];
extern const unsigned char tilemap_map[360];
#define tilemap_map_attributes tilemap_map
#endif
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//AUTOGENERATED FILE FROM png2asset
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
BANKREF(tileset)
const palette_color_t tileset_palettes[4] = {
RGB8(255,255,255), RGB8(212,212,212), RGB8(138,138,138), RGB8( 0, 0, 0)
};
const uint8_t tileset_tiles[160] = {
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x7f,0x7f,0x3f,0x3f,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xfe,0xfe,0xfc,0xfc,
0xfc,0xfc,0xfe,0xfe,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x3f,0x3f,0x7f,0x7f,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x3c,0x3c,0x7e,0x7e,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xfc,0xfc,0xfe,0xfe,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xfe,0xfe,0xfc,0xfc,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x7e,0x7e,0x3c,0x3c,
0x3f,0x3f,0x7f,0x7f,
0xff,0xff,0xff,0xff,
0xff,0xff,0xff,0xff,
0x7f,0x7f,0x3f,0x3f,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00
};
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//AUTOGENERATED FILE FROM png2asset
#ifndef METASPRITE_tileset_H
#define METASPRITE_tileset_H
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
#define tileset_TILE_ORIGIN 0
#define tileset_TILE_W 8
#define tileset_TILE_H 8
#define tileset_WIDTH 80
#define tileset_HEIGHT 8
#define tileset_TILE_COUNT 10
#define tileset_PALETTE_COUNT 1
#define tileset_COLORS_PER_PALETTE 4
#define tileset_TOTAL_COLORS 4
BANKREF_EXTERN(tileset)
extern const palette_color_t tileset_palettes[4];
extern const uint8_t tileset_tiles[160];
#endif
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/*
DUNGEON_MAP.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 32 x 32
Tile set : dungeon_32x32.gbr
Plane count : 1 plane (8 bits)
Plane order : Planes are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define dungeon_mapWidth 32
#define dungeon_mapHeight 32
#define dungeon_mapBank 0
#define dungeon_map dungeon_mapPLN0
const unsigned char dungeon_mapPLN0[] =
{
0x0A,0x0B,0x07,0x05,0x06,0x04,0x07,0x03,0x04,0x07,
0x03,0x04,0x07,0x08,0x09,0x01,0x0A,0x0B,0x07,0x07,
0x03,0x04,0x07,0x03,0x04,0x07,0x03,0x04,0x03,0x0C,
0x08,0x09,0x0D,0x0E,0x0F,0x12,0x13,0x11,0x0F,0x10,
0x11,0x0F,0x10,0x11,0x0F,0x14,0x15,0x01,0x0D,0x0E,
0x0F,0x0F,0x10,0x11,0x0F,0x10,0x11,0x0F,0x10,0x11,
0x10,0x16,0x14,0x15,0x17,0x18,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x19,0x1A,0x01,
0x1B,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x1D,0x1E,0x1F,0x1C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x19,
0x1A,0x01,0x1F,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x19,0x1A,0x1B,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x21,0x22,0x01,0x1F,0x1C,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x21,0x22,
0x1F,0x1C,0x00,0x00,0x00,0x23,0x24,0x25,0x24,0x26,
0x00,0x00,0x00,0x27,0x28,0x01,0x17,0x18,0x00,0x00,
0x00,0x23,0x24,0x25,0x24,0x26,0x00,0x00,0x00,0x00,
0x27,0x28,0x17,0x18,0x00,0x00,0x00,0x19,0x2B,0x2C,
0x2D,0x20,0x00,0x00,0x00,0x19,0x1A,0x01,0x1F,0x1C,
0x00,0x00,0x00,0x19,0x2B,0x2C,0x2D,0x20,0x00,0x00,
0x00,0x00,0x19,0x1A,0x1F,0x1C,0x00,0x00,0x00,0x21,
0x22,0x01,0x1F,0x1C,0x00,0x00,0x00,0x21,0x15,0x01,
0x0D,0x1C,0x00,0x00,0x00,0x21,0x22,0x01,0x1F,0x1C,
0x00,0x00,0x00,0x00,0x21,0x22,0x1B,0x20,0x00,0x00,
0x00,0x27,0x28,0x01,0x17,0x18,0x00,0x00,0x00,0x30,
0x31,0x32,0x33,0x20,0x00,0x00,0x00,0x21,0x22,0x01,
0x1F,0x1C,0x00,0x00,0x00,0x00,0x19,0x1A,0x1F,0x1C,
0x00,0x00,0x00,0x19,0x1A,0x01,0x1F,0x1C,0x00,0x00,
0x00,0x34,0x35,0x0F,0x10,0x36,0x00,0x00,0x00,0x27,
0x28,0x01,0x17,0x18,0x00,0x00,0x00,0x00,0x21,0x22,
0x1F,0x1C,0x00,0x00,0x00,0x21,0x22,0x01,0x1B,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x19,0x1A,0x01,0x1F,0x1C,0x00,0x00,0x00,0x00,
0x19,0x1A,0x1F,0x1C,0x00,0x00,0x00,0x19,0x1A,0x01,
0x1F,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x21,0x22,0x01,0x1B,0x20,0x00,0x00,
0x00,0x00,0x21,0x22,0x1B,0x20,0x00,0x00,0x00,0x21,
0x22,0x01,0x1F,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x19,0x1A,0x01,0x1F,0x1C,
0x00,0x00,0x00,0x00,0x27,0x28,0x1F,0x1C,0x00,0x00,
0x00,0x19,0x1A,0x01,0x37,0x38,0x24,0x26,0x00,0x00,
0x00,0x23,0x24,0x24,0x25,0x24,0x39,0x3A,0x3B,0x01,
0x1F,0x1C,0x00,0x00,0x00,0x00,0x19,0x1A,0x1B,0x20,
0x00,0x00,0x00,0x21,0x22,0x01,0x3C,0x3D,0x2D,0x20,
0x00,0x00,0x00,0x19,0x2B,0x3E,0x3F,0x3E,0x40,0x41,
0x42,0x01,0x1B,0x20,0x00,0x00,0x00,0x00,0x21,0x22,
0x1F,0x1C,0x00,0x00,0x00,0x27,0x15,0x01,0x01,0x01,
0x1F,0x1C,0x00,0x00,0x00,0x21,0x22,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x0D,0x20,0x00,0x00,0x00,0x00,
0x19,0x1A,0x1F,0x1C,0x00,0x00,0x00,0x30,0x31,0x0B,
0x03,0x07,0x33,0x20,0x00,0x00,0x00,0x30,0x31,0x08,
0x09,0x01,0x0A,0x0B,0x07,0x0B,0x33,0x20,0x00,0x00,
0x00,0x00,0x21,0x22,0x1F,0x1C,0x00,0x00,0x00,0x34,
0x35,0x0F,0x10,0x0F,0x10,0x36,0x00,0x00,0x00,0x34,
0x35,0x14,0x15,0x01,0x0D,0x0E,0x0F,0x0F,0x10,0x36,
0x00,0x00,0x00,0x00,0x19,0x22,0x29,0x2A,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x19,0x1A,0x01,0x1F,0x1C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x43,0x44,0x2E,0x2F,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x19,0x1A,0x01,0x1F,0x1C,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x45,0x46,
0x1B,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x31,0x32,
0x33,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x21,0x22,0x37,0x38,0x24,0x24,0x24,0x24,0x24,0x25,
0x24,0x39,0x24,0x25,0x24,0x26,0x00,0x00,0x00,0x34,
0x35,0x0F,0x10,0x36,0x00,0x00,0x00,0x23,0x24,0x24,
0x24,0x24,0x3A,0x3B,0x3C,0x3D,0x3E,0x3E,0x3E,0x3E,
0x3E,0x3F,0x3E,0x40,0x3E,0x2C,0x2D,0x20,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x19,
0x2B,0x41,0x3E,0x3E,0x41,0x42,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x1F,0x1C,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x21,0x22,0x01,0x01,0x01,0x01,0x01,0x0A,0x0B,
0x07,0x03,0x07,0x03,0x04,0x07,0x03,0x04,0x0B,0x0B,
0x33,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x30,0x31,0x0B,0x07,0x03,0x08,0x09,
0x0D,0x0E,0x0F,0x10,0x0F,0x10,0x11,0x0F,0x10,0x11,
0x10,0x0F,0x10,0x36,0x00,0x00,0x00,0x23,0x24,0x25,
0x24,0x26,0x00,0x00,0x00,0x34,0x35,0x10,0x0F,0x10,
0x14,0x15,0x1F,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x19,
0x2B,0x2C,0x2D,0x20,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x27,0x28,0x1F,0x1C,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x27,0x28,0x01,0x17,0x18,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x19,0x1A,0x1B,0x20,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x19,0x1A,0x01,0x1F,0x1C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x21,0x22,0x47,0x48,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x21,0x22,0x01,0x1B,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x21,0x22,
0x37,0x38,0x49,0x4A,0x4B,0x24,0x39,0x24,0x24,0x24,
0x25,0x24,0x39,0x24,0x24,0x39,0x25,0x3A,0x3B,0x01,
0x37,0x38,0x24,0x25,0x24,0x39,0x24,0x25,0x24,0x39,
0x3A,0x3B,0x3C,0x3D,0x4C,0x4D,0x4E,0x3E,0x40,0x3E,
0x3E,0x3E,0x3F,0x3E,0x40,0x3E,0x3E,0x40,0x3F,0x41,
0x42,0x01,0x3C,0x3D,0x3E,0x3F,0x3E,0x40,0x3E,0x3F,
0x3E,0x40,0x41,0x42
};
/* End of DUNGEON_MAP.C */
+28
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/*
DUNGEON_MAP.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 32 x 32
Tile set : dungeon_32x32.gbr
Plane count : 1 plane (8 bits)
Plane order : Planes are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define dungeon_mapWidth 32
#define dungeon_mapHeight 32
#define dungeon_mapBank 0
#define dungeon_map dungeon_mapPLN0
extern const unsigned char dungeon_mapPLN0[];
/* End of DUNGEON_MAP.H */
+188
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@@ -0,0 +1,188 @@
/*
DUNGEON_TILES.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 78
Palette colors : Included.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
const unsigned char dungeon_tiles[] =
{
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0x08,0x08,0x08,0x08,0xEB,0x1C,
0xFF,0xFF,0x80,0x80,0xFF,0x80,0xFF,0x80,
0xFF,0xFF,0x10,0x10,0x10,0x10,0xD7,0x38,
0xFF,0xFF,0x00,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0xFF,0x78,0x37,0xF3,0x6F,0x67,0xDF,
0xCF,0xFF,0x4F,0x7F,0xDF,0x7F,0xDF,0x7F,
0xFF,0xFF,0x1E,0xEC,0xCF,0xF6,0xE6,0xFB,
0xF3,0xFF,0xF2,0xFE,0xFB,0xFE,0xFB,0xFE,
0xFF,0xFF,0x90,0x90,0x90,0x90,0xD7,0xB8,
0xFF,0xFF,0x80,0x80,0xFF,0x80,0xFF,0x80,
0xFF,0xFF,0x00,0x00,0x00,0x00,0x7F,0x80,
0xFF,0xFF,0x00,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0xFF,0x03,0x03,0x05,0x05,0xE9,0x19,
0xF1,0xF9,0x39,0x31,0xD9,0x51,0xD9,0x91,
0xFF,0xFF,0xC0,0xC0,0xA0,0xA0,0x97,0x98,
0x8F,0x9F,0x9C,0x8C,0x9B,0x8A,0x9B,0x89,
0xFF,0xFF,0x00,0x00,0x00,0x00,0xFE,0x01,
0xFF,0xFF,0x00,0x00,0xFF,0x00,0xFF,0x00,
0xFF,0xFF,0x09,0x09,0x09,0x09,0xEB,0x1D,
0xFF,0xFF,0x81,0x81,0xFF,0x81,0xFF,0x81,
0x9B,0x88,0x9B,0x88,0x9B,0x88,0x9B,0x88,
0x9B,0x88,0x9B,0x88,0x9B,0x88,0x8B,0x98,
0x80,0xFF,0x61,0xFF,0x7F,0xFF,0x3F,0xF0,
0x38,0xEF,0x34,0xEF,0x33,0xEF,0x73,0xEF,
0x80,0xFF,0xC1,0xFF,0xFF,0xFF,0xFF,0x88,
0x88,0xFF,0x88,0xFF,0xCC,0xFF,0xFF,0xFF,
0x80,0xFF,0xC0,0xFF,0xFF,0xFF,0xFF,0x20,
0x20,0xFF,0x20,0xFF,0x70,0xFF,0xFF,0xFF,
0x00,0xFF,0x01,0xFF,0xFF,0xFF,0xFF,0x08,
0x08,0xFF,0x08,0xFF,0x1C,0xFF,0xFF,0xFF,
0xDF,0x7F,0x5F,0xFF,0xD5,0xFF,0x5F,0x7F,
0xDA,0x7F,0xD5,0x7F,0x5F,0xFF,0xE0,0xDF,
0xFB,0xFE,0xFA,0xFF,0x5B,0xFF,0xFA,0xFE,
0xAB,0xFE,0x5B,0xFE,0xFA,0xFF,0x07,0xFB,
0x01,0xFF,0x86,0xFF,0xFE,0xFF,0xFC,0x0F,
0x1C,0xF7,0x2C,0xF7,0xCC,0xF7,0xCE,0xF7,
0xD9,0x11,0xD9,0x11,0xD9,0x11,0xD9,0x11,
0xD9,0x11,0xD9,0x11,0xD9,0x11,0xD1,0x19,
0x81,0xFF,0xC3,0xFF,0xFF,0xFF,0xFF,0x21,
0x21,0xFF,0x21,0xFF,0x73,0xFF,0xFF,0xFF,
0xFF,0xFF,0x9B,0x88,0x8B,0x98,0xFB,0xF8,
0x8B,0x98,0x9B,0x88,0x9B,0x88,0x9F,0x8F,
0xFF,0xFF,0x73,0xEF,0x31,0xEF,0x31,0xEF,
0x33,0xEF,0x3F,0xFF,0x73,0xEF,0xF1,0xEF,
0x8F,0xF7,0xCE,0xF7,0xFC,0xFF,0xCC,0xF7,
0x8C,0xF7,0x8C,0xF7,0x8C,0xF7,0x8C,0xF7,
0xF9,0xF1,0xD9,0x11,0xD9,0x11,0xD1,0x19,
0xDF,0x1F,0xD1,0x19,0xD9,0x11,0xD9,0x11,
0x9B,0x88,0x9B,0x88,0x8B,0x98,0xFB,0xF8,
0x8B,0x98,0x9B,0x88,0x9B,0x88,0x9F,0x8F,
0x71,0xEF,0x31,0xEF,0x33,0xEF,0x3F,0xFF,
0x33,0xEF,0x31,0xEF,0x31,0xEF,0x31,0xEF,
0xFF,0xFF,0xCE,0xF7,0x8C,0xF7,0x8C,0xF7,
0xFC,0xFF,0xCC,0xF7,0x8C,0xF7,0x8E,0xF7,
0xFF,0xFF,0xD9,0x11,0xD1,0x19,0xDF,0x1F,
0xD1,0x19,0xD9,0x11,0xD9,0x11,0xD9,0x11,
0x9B,0x88,0x9B,0x88,0x9B,0x88,0x8B,0x98,
0xFB,0xF8,0x8B,0x98,0x9B,0x88,0x9B,0x88,
0x31,0xEF,0x31,0xEF,0x31,0xEF,0x31,0xEF,
0x33,0xEF,0x3F,0xFF,0x73,0xEF,0xF1,0xEF,
0x8C,0xF7,0x8C,0xF7,0x8C,0xF7,0xCC,0xF7,
0xFC,0xFF,0xCC,0xF7,0x8C,0xF7,0x8E,0xF7,
0xD9,0x11,0xD9,0x11,0xD1,0x19,0xDF,0x1F,
0xD1,0x19,0xD9,0x11,0xD9,0x11,0xD9,0x11,
0xFF,0xFF,0xC0,0xFF,0xA0,0xFF,0x90,0xFF,
0x8F,0xF8,0x8F,0xF7,0x8E,0xF7,0x8D,0xF7,
0xFF,0xFF,0x0E,0xFF,0x04,0xFF,0x04,0xFF,
0xFF,0x04,0xFF,0xFF,0x03,0xFF,0x01,0xFF,
0xFF,0xFF,0x38,0xFF,0x10,0xFF,0x10,0xFF,
0xFF,0x10,0xFF,0xFF,0x80,0xFF,0x00,0xFF,
0xFF,0xFF,0x03,0xFF,0x05,0xFF,0x09,0xFF,
0xF1,0x1F,0xF1,0xEF,0x71,0xEF,0xB1,0xEF,
0x8F,0xF7,0xCE,0xF7,0xFC,0xFF,0xCC,0xF7,
0x8C,0xF7,0x8C,0xF7,0xCE,0xF7,0xFF,0xFF,
0xF9,0xF1,0xD9,0x11,0xD9,0x11,0xD1,0x19,
0xDF,0x1F,0xD1,0x19,0xD9,0x11,0xFF,0xFF,
0xAB,0x98,0xFF,0xBF,0xF0,0xEF,0xE3,0xDF,
0xCF,0xBF,0x9F,0xFF,0xBF,0xFF,0xBF,0xFF,
0xAD,0x63,0xFF,0xFF,0x01,0xFE,0xFE,0xFF,
0xF6,0xFF,0xDA,0xFF,0xF6,0xFF,0xDA,0xFF,
0xFF,0x80,0xFF,0x40,0xE0,0x20,0xDF,0x1F,
0xDF,0x18,0xDC,0x14,0xDA,0x12,0xD9,0x11,
0xFF,0x00,0xFF,0x00,0x00,0x00,0xFF,0xFF,
0xFF,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,
0xFF,0x01,0xFF,0x02,0x07,0x04,0xFB,0xF8,
0xFB,0x18,0x3B,0x28,0x5B,0x48,0x9B,0x88,
0xBF,0xFF,0xBF,0xFF,0x9F,0xFF,0xCF,0xBF,
0xE3,0xDF,0xF0,0xEF,0xFF,0xBF,0xAB,0x98,
0xF6,0xFF,0xDA,0xFF,0xF6,0xFF,0xDA,0xFF,
0xFE,0xFF,0x01,0xFE,0xFF,0xFF,0xAD,0x63,
0x8C,0xF7,0x8C,0xF7,0x8C,0xF7,0x8C,0xF7,
0xCC,0xF7,0xFC,0xFF,0xCE,0xF7,0x8F,0xF7,
0xD9,0x11,0xDA,0x12,0xDC,0x14,0xDF,0x18,
0xDF,0x1F,0xE0,0x20,0xFF,0x40,0xFF,0x80,
0xFF,0xFF,0x00,0x00,0x00,0x00,0xFF,0x00,
0xFF,0xFF,0x00,0x00,0xFF,0x00,0xFF,0x00,
0x9B,0x88,0x5B,0x48,0x3B,0x28,0xFB,0x18,
0xFB,0xF8,0x07,0x04,0xFF,0x02,0xFF,0x01,
0x8D,0xF7,0x8E,0xF7,0x8F,0xF7,0x8F,0xF8,
0x90,0xFF,0xA0,0xFF,0xC0,0xFF,0xFF,0xFF,
0x01,0xFF,0x03,0xFF,0xFF,0xFF,0xFF,0x04,
0x04,0xFF,0x04,0xFF,0x0E,0xFF,0xFF,0xFF,
0xB1,0xEF,0x71,0xEF,0xF1,0xEF,0xF1,0x1F,
0x09,0xFF,0x05,0xFF,0x03,0xFF,0xFF,0xFF,
0x8B,0x98,0x9B,0x88,0x9B,0x88,0x9B,0x88,
0x9B,0x88,0x9B,0x88,0x9B,0x88,0x9B,0x88,
0x73,0xEF,0x33,0xEF,0x34,0xEF,0x38,0xEF,
0x3F,0xF0,0x7F,0xFF,0x61,0xFF,0x80,0xFF,
0xFF,0xFF,0x33,0xFF,0x11,0xFF,0x11,0xFF,
0xFF,0x11,0xFF,0xFF,0x83,0xFF,0x01,0xFF,
0xCE,0xF7,0xCC,0xF7,0x2C,0xF7,0x1C,0xF7,
0xFC,0x0F,0xFE,0xFF,0x86,0xFF,0x01,0xFF,
0xD1,0x19,0xD9,0x11,0xD9,0x11,0xD9,0x11,
0xD9,0x11,0xD9,0x11,0xD9,0x11,0xD9,0x11,
0x9B,0x89,0x9B,0x8A,0x9C,0x8C,0x8F,0x9F,
0x97,0x98,0xA0,0xA0,0xC0,0xC0,0xFF,0xFF,
0xFF,0x00,0xFF,0x00,0x00,0x00,0xFF,0xFF,
0xFE,0x01,0x00,0x00,0x00,0x00,0xFF,0xFF,
0xFF,0x01,0xFF,0x01,0x01,0x01,0xFF,0xFF,
0xD7,0x38,0x10,0x10,0x10,0x10,0xFF,0xFF,
0xFF,0x00,0xFF,0x00,0x00,0x00,0xFF,0xFF,
0xEB,0x1C,0x08,0x08,0x08,0x08,0xFF,0xFF,
0xFF,0x01,0xFF,0x01,0x01,0x01,0xFF,0xFF,
0xEB,0x1D,0x09,0x09,0x09,0x09,0xFF,0xFF,
0xFF,0x00,0xFF,0x00,0x00,0x00,0xFF,0xFF,
0x7F,0x80,0x00,0x00,0x00,0x00,0xFF,0xFF,
0xD9,0x91,0xD9,0x51,0x39,0x31,0xF1,0xF9,
0xE9,0x19,0x05,0x05,0x03,0x03,0xFF,0xFF,
0xB5,0xC6,0xFF,0xFF,0x80,0x7F,0x7F,0xFF,
0x5B,0xFF,0x6F,0xFF,0x5B,0xFF,0x6F,0xFF,
0xD5,0x19,0xFF,0xFD,0x0F,0xF7,0xC7,0xFB,
0xF3,0xFD,0xF9,0xFF,0xFD,0xFF,0xFD,0xFF,
0x5B,0xFF,0x6F,0xFF,0x5B,0xFF,0x6F,0xFF,
0x7F,0xFF,0x80,0x7F,0xFF,0xFF,0xB5,0xC6,
0xFD,0xFF,0xFD,0xFF,0xF9,0xFF,0xF3,0xFD,
0xC7,0xFB,0x0F,0xF7,0xFF,0xFD,0xD5,0x19,
0x9B,0x88,0x9B,0x88,0x9B,0x88,0x8B,0x98,
0xFB,0xF8,0x8B,0x98,0x9B,0x88,0xFF,0xFF,
0x71,0xEF,0x31,0xEF,0x33,0xEF,0x3F,0xFF,
0x31,0xEF,0x31,0xEF,0x73,0xEF,0xFF,0xFF,
0xFF,0xFF,0xCE,0xFF,0x84,0xFF,0x84,0xFF,
0xFF,0x84,0xFF,0xFF,0xC3,0xFF,0x81,0xFF,
0xE0,0xDF,0x5F,0xFF,0xDA,0x7F,0xD5,0x7F,
0x5F,0x7F,0xDA,0xFF,0x5F,0xFF,0xDF,0x7F,
0x07,0xFB,0xFA,0xFF,0xAB,0xFE,0x5B,0xFE,
0xFA,0xFE,0xAB,0xFF,0xFA,0xFF,0xFB,0xFE,
0xFF,0x81,0xFF,0x81,0x81,0x81,0xFF,0xFF,
0xD7,0xB8,0x90,0x90,0x90,0x90,0xFF,0xFF,
0xDF,0x7F,0xDF,0x7F,0x4F,0x7F,0xCF,0xFF,
0x67,0xDF,0xF3,0x6F,0x78,0x37,0xFF,0xFF,
0xFB,0xFE,0xFB,0xFE,0xF2,0xFE,0xF3,0xFF,
0xE6,0xFB,0xCF,0xF6,0x1E,0xEC,0xFF,0xFF
};
/* End of DUNGEON_TILES.C */
+103
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/*
DUNGEON_TILES.H
Include File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 78
Palette colors : Included.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Bank of tiles. */
#define dungeon_tilesBank 0
/* Super Gameboy palette 0 */
#define dungeon_tilesSGBPal0c0 0
#define dungeon_tilesSGBPal0c1 0
#define dungeon_tilesSGBPal0c2 22528
#define dungeon_tilesSGBPal0c3 44
/* Super Gameboy palette 1 */
#define dungeon_tilesSGBPal1c0 6076
#define dungeon_tilesSGBPal1c1 8935
#define dungeon_tilesSGBPal1c2 6596
#define dungeon_tilesSGBPal1c3 5344
/* Super Gameboy palette 2 */
#define dungeon_tilesSGBPal2c0 6076
#define dungeon_tilesSGBPal2c1 8935
#define dungeon_tilesSGBPal2c2 6596
#define dungeon_tilesSGBPal2c3 5344
/* Super Gameboy palette 3 */
#define dungeon_tilesSGBPal3c0 6076
#define dungeon_tilesSGBPal3c1 8935
#define dungeon_tilesSGBPal3c2 6596
#define dungeon_tilesSGBPal3c3 5344
/* Gameboy Color palette 0 */
#define dungeon_tilesCGBPal0c0 26620
#define dungeon_tilesCGBPal0c1 14096
#define dungeon_tilesCGBPal0c2 10662
#define dungeon_tilesCGBPal0c3 2112
/* Gameboy Color palette 1 */
#define dungeon_tilesCGBPal1c0 6076
#define dungeon_tilesCGBPal1c1 8935
#define dungeon_tilesCGBPal1c2 6596
#define dungeon_tilesCGBPal1c3 5344
/* Gameboy Color palette 2 */
#define dungeon_tilesCGBPal2c0 6076
#define dungeon_tilesCGBPal2c1 8935
#define dungeon_tilesCGBPal2c2 6596
#define dungeon_tilesCGBPal2c3 5344
/* Gameboy Color palette 3 */
#define dungeon_tilesCGBPal3c0 6076
#define dungeon_tilesCGBPal3c1 8935
#define dungeon_tilesCGBPal3c2 6596
#define dungeon_tilesCGBPal3c3 5344
/* Gameboy Color palette 4 */
#define dungeon_tilesCGBPal4c0 6076
#define dungeon_tilesCGBPal4c1 8935
#define dungeon_tilesCGBPal4c2 6596
#define dungeon_tilesCGBPal4c3 5344
/* Gameboy Color palette 5 */
#define dungeon_tilesCGBPal5c0 6076
#define dungeon_tilesCGBPal5c1 8935
#define dungeon_tilesCGBPal5c2 6596
#define dungeon_tilesCGBPal5c3 5344
/* Gameboy Color palette 6 */
#define dungeon_tilesCGBPal6c0 6076
#define dungeon_tilesCGBPal6c1 8935
#define dungeon_tilesCGBPal6c2 6596
#define dungeon_tilesCGBPal6c3 5344
/* Gameboy Color palette 7 */
#define dungeon_tilesCGBPal7c0 6076
#define dungeon_tilesCGBPal7c1 8935
#define dungeon_tilesCGBPal7c2 6596
#define dungeon_tilesCGBPal7c3 5344
/* Start of tile array. */
extern const const unsigned char dungeon_tiles[];
/* End of DUNGEON_TILES.H */
+30
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/*
HELLOWORLD.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 10 x 2
Tile set : C:\users\normanbos\Desktop\alphabet.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define helloWorldWidth 10
#define helloWorldHeight 2
#define helloWorldBank 0
unsigned char helloWorld[] =
{
0x30, 0x30, 0x18, 0x15, 0x1C, 0x1C, 0x1F, 0x30, 0x30, 0x30,
0x30, 0x30, 0x27, 0x1F, 0x22, 0x1C, 0x14, 0x30, 0x30, 0x30};
/* End of HELLOWORLD.C */
+27
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/*
HELLOWORLD.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 10 x 2
Tile set : C:\users\normanbos\Desktop\alphabet.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define helloWorldWidth 10
#define helloWorldHeight 2
#define helloWorldBank 0
extern unsigned char helloWorld[];
/* End of HELLOWORLD.H */
+30
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@@ -0,0 +1,30 @@
/*
HUD.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 20 x 1
Tile set : C:\users\normanbos\Desktop\alphabet.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define hudWidth 20
#define hudHeight 1
#define hudBank 0
unsigned char hud[] =
{
0x30, 0x0B, 0x31, 0x14, 0x15, 0x20, 0x24, 0x18, 0x0A, 0x00,
0x00, 0x00, 0x31, 0x1F, 0x0A, 0x09, 0x09, 0x30, 0x0B, 0x30};
/* End of HUD.C */
+27
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@@ -0,0 +1,27 @@
/*
HUD.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 20 x 1
Tile set : C:\users\normanbos\Desktop\alphabet.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define hudWidth 20
#define hudHeight 1
#define hudBank 0
extern unsigned char hud[];
/* End of HUD.H */
+75
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/*
SUBMARINE.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 12
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
#include <gb/metasprites.h>
/* Start of tile array. */
unsigned char submarine_tileset[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02,
0x07, 0x07, 0x04, 0x07, 0x04, 0x07, 0x0B, 0x0F,
0x6F, 0x68, 0x57, 0x79, 0xE7, 0x9A, 0xA7, 0xDA,
0x91, 0xFF, 0x78, 0x7F, 0x6F, 0x6F, 0x07, 0x07,
0x00, 0x00, 0x80, 0xC0, 0x80, 0x80, 0x80, 0x80,
0x60, 0xE0, 0xA0, 0x60, 0xB0, 0x70, 0xDE, 0xFE,
0xF3, 0x11, 0xE1, 0x91, 0xFD, 0x51, 0xFD, 0x51,
0x8D, 0xF9, 0x06, 0xFE, 0xFC, 0xFC, 0xF8, 0xF8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x07, 0x07, 0x04, 0x07, 0x04, 0x07, 0x0B, 0x0F,
0x0F, 0x08, 0x17, 0x19, 0xE7, 0xFA, 0xE7, 0x9A,
0xF1, 0xFF, 0x18, 0x1F, 0x0F, 0x0F, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xC0,
0x60, 0xE0, 0xA0, 0x60, 0xB0, 0x70, 0xDE, 0xFE,
0xF3, 0x11, 0xE1, 0x91, 0xFD, 0x51, 0xFD, 0x51,
0x8D, 0xF9, 0x06, 0xFE, 0xFC, 0xFC, 0xF8, 0xF8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x02,
0x07, 0x07, 0x04, 0x07, 0x04, 0x07, 0x0B, 0x0F,
0x8F, 0x88, 0x97, 0x99, 0xE7, 0xFA, 0xE7, 0x9A,
0xF1, 0xFF, 0x98, 0x9F, 0x8F, 0x8F, 0x07, 0x07,
0x00, 0x00, 0x80, 0xC0, 0x80, 0x80, 0x80, 0x80,
0x60, 0xE0, 0xA0, 0x60, 0xB0, 0x70, 0xDE, 0xFE,
0xF3, 0x11, 0xE1, 0x91, 0xFD, 0x51, 0xFD, 0x51,
0x8D, 0xF9, 0x06, 0xFE, 0xFC, 0xFC, 0xF8, 0xF8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
/* Metatile index */
const unsigned char submarine_tilemap[] =
{
0x00, 0x02, 0x01, 0x03};
// Create the metasprite structure for the character
const metasprite_t submarine_metasprite[] = {
{.dy = -8, .dx = -8, .dtile = 0, .props = 0},
{.dy = 0, .dx = 8, .dtile = 2, .props = 0},
{.dy = 8, .dx = -8, .dtile = 1, .props = 0},
{.dy = 0, .dx = 8, .dtile = 3, .props = 0},
METASPR_TERM};
const metasprite_t submarine_metasprite2[] = {
{.dy = -8, .dx = -8, .dtile = 0, .props = 0},
{.dy = 0, .dx = 8, .dtile = 2, .props = 0},
{.dy = 8, .dx = -8, .dtile = 5, .props = 0},
{.dy = 0, .dx = 8, .dtile = 3, .props = 0},
METASPR_TERM};
/* End of SUBMARINE.C */
+36
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/*
SUBMARINE.H
Include File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 12
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
#include <gb/metasprites.h>
/* Bank of tiles. */
#define submarineBank 0
/* Start of tile array. */
extern const unsigned char submarine_tileset[];
/* Metatile index */
extern const unsigned char submarine_tilemap[];
// Create the metasprite structure for the character
extern const metasprite_t submarine_metasprite[];
extern const metasprite_t submarine_metasprite2[];
/* End of SUBMARINE.H */
+64
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/*
UNDERWATER_MAP.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : C:\users\normanbos\Desktop\underwater-tiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define underwater_mapWidth 20
#define underwater_mapHeight 18
#define underwater_mapBank 0
unsigned char underwater_map[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x10, 0x12, 0x10, 0x12, 0x10, 0x12, 0x10, 0x12, 0x10, 0x12,
0x10, 0x12, 0x10, 0x12, 0x10, 0x12, 0x10, 0x12, 0x10, 0x12,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x14, 0x16,
0x14, 0x16, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x1C, 0x1E, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x1D, 0x1F, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x20, 0x22, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x1C, 0x1E, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x21, 0x23, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x1D, 0x1F, 0x08, 0x18, 0x18,
0x18, 0x18, 0x08, 0x24, 0x26, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x08, 0x24, 0x26, 0x08, 0x18, 0x18,
0x18, 0x18, 0x09, 0x25, 0x27, 0x0B, 0x09, 0x0B, 0x09, 0x0B,
0x09, 0x0B, 0x09, 0x0B, 0x09, 0x25, 0x27, 0x0B, 0x18, 0x18,
0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05, 0x04, 0x05,
0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07,
0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07, 0x06, 0x07};
/* End of UNDERWATER_MAP.C */
+27
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/*
UNDERWATER_MAP.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : C:\users\normanbos\Desktop\underwater-tiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define underwater_mapWidth 20
#define underwater_mapHeight 18
#define underwater_mapBank 0
extern unsigned char underwater_map[];
/* End of UNDERWATER_MAP.H */
+111
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/*
UNDERWATER_TILES.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 40
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
unsigned char underwater_tiles[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x08,
0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00,
0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x40, 0x00, 0x04, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00,
0x00, 0x20, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x04, 0x00, 0x20,
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0xFF, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40,
0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x00, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0x7E, 0x3C, 0xC3, 0xC3, 0x30, 0x00, 0xC0, 0x00,
0xE3, 0x00, 0x98, 0x00, 0x6F, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0x3F, 0x1E, 0xE1, 0xE1, 0x18, 0x00, 0x61, 0x00,
0x93, 0x00, 0x7F, 0x00, 0x19, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0xFF, 0x00, 0x00, 0xE9, 0x86, 0x80, 0xFF,
0xC6, 0xFF, 0xFD, 0xF9, 0xFE, 0x70, 0xFF, 0x80,
0xFF, 0x90, 0xDF, 0x58, 0xEF, 0x8F, 0xFF, 0x8F,
0xFF, 0xC4, 0xFD, 0xF8, 0xFE, 0x70, 0xFF, 0x80,
0xFF, 0xFF, 0x00, 0x00, 0x48, 0x26, 0x01, 0xFE,
0x01, 0xFF, 0xB7, 0xFF, 0x7F, 0x5E, 0xBF, 0x00,
0xFF, 0x00, 0xF1, 0x60, 0xEE, 0xC0, 0xFF, 0x20,
0xFF, 0x33, 0xFF, 0x3F, 0x7F, 0x1E, 0xBF, 0x00,
0xFF, 0x30, 0xDF, 0x58, 0xEF, 0x8F, 0xFF, 0x8F,
0xFF, 0xC4, 0xFD, 0xF8, 0xFE, 0x70, 0xFF, 0x80,
0xFF, 0x90, 0xDF, 0x58, 0xEF, 0x8F, 0xFF, 0x8F,
0xFF, 0xC4, 0xFD, 0xF8, 0xFE, 0x70, 0xFF, 0x80,
0xFF, 0x0E, 0xF1, 0xF1, 0xEE, 0xC0, 0xFF, 0x20,
0xFF, 0x33, 0xFF, 0x3F, 0x7F, 0x1E, 0xBF, 0x00,
0xFF, 0x00, 0xF1, 0x60, 0xEE, 0xC0, 0xFF, 0x20,
0xFF, 0x33, 0xFF, 0x3F, 0x7F, 0x1E, 0xBF, 0x00,
0xCF, 0x30, 0xE3, 0x1C, 0xF1, 0x0E, 0xF0, 0x0F,
0xF8, 0x07, 0xF8, 0x07, 0xFC, 0x03, 0xF8, 0x07,
0xF8, 0x07, 0xF1, 0x0E, 0xF1, 0x0E, 0xE2, 0x1D,
0xE2, 0x1D, 0xC4, 0x3B, 0xC4, 0x3B, 0xC4, 0x3B,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0x7F, 0x80, 0x3F, 0xC0, 0x3F, 0xC0, 0x3F, 0xC0,
0x1F, 0xE0, 0x1F, 0xE0, 0x1F, 0xE0, 0x1F, 0xE0,
0x1F, 0xE0, 0x3F, 0xC0, 0x3F, 0xC0, 0x3F, 0xC0,
0xC0, 0x3F, 0xC0, 0x3F, 0xE0, 0x1F, 0xF0, 0x0F,
0xF8, 0x07, 0xFD, 0x02, 0xFC, 0x03, 0xFC, 0x03,
0xF8, 0x07, 0xF1, 0x0E, 0xF1, 0x0E, 0xE2, 0x1D,
0xE2, 0x1D, 0xC4, 0x3B, 0xC4, 0x3B, 0xC4, 0x3B,
0x7F, 0x80, 0x7F, 0x80, 0x7F, 0x80, 0x1F, 0xE0,
0x1F, 0xE0, 0x0F, 0xF0, 0x87, 0x78, 0x87, 0x78,
0x07, 0xF8, 0x0F, 0xF0, 0x0F, 0xF0, 0x1F, 0xE0,
0x1F, 0xE0, 0x1F, 0xE0, 0x3F, 0xC0, 0x3F, 0xC0,
0xE0, 0x1F, 0xE0, 0x1F, 0xF0, 0x0F, 0xF8, 0x07,
0xFC, 0x03, 0xFC, 0x03, 0xFE, 0x01, 0xFC, 0x03,
0xF9, 0xFE, 0x00, 0x07, 0x00, 0x03, 0x00, 0x21,
0x00, 0x01, 0x00, 0x03, 0x00, 0x07, 0x00, 0x0C,
0x7F, 0x80, 0x7F, 0x80, 0x1F, 0xE0, 0x1F, 0xE0,
0x0F, 0xF0, 0x0F, 0xF0, 0x0F, 0xF0, 0x8F, 0x70,
0x1F, 0xFF, 0x00, 0xC0, 0x00, 0x84, 0x00, 0x00,
0x00, 0x00, 0x00, 0x84, 0x00, 0xC0, 0x00, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
/* End of UNDERWATER_TILES.C */
+31
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@@ -0,0 +1,31 @@
/*
UNDERWATER_TILES.H
Include File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 40
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Bank of tiles. */
#define underwater_tilesBank 0
/* Start of tile array. */
extern unsigned char underwater_tiles[];
/* End of UNDERWATER_TILES.H */