Files
gameboy-submarine/res/test-tilemap.h
T
2024-04-13 19:19:29 +02:00

28 lines
641 B
C

//AUTOGENERATED FILE FROM png2asset
#ifndef METASPRITE_tilemap_H
#define METASPRITE_tilemap_H
#include <stdint.h>
#include <gbdk/platform.h>
#include <gbdk/metasprites.h>
#define tilemap_TILE_ORIGIN 0
#define tilemap_TILE_W 8
#define tilemap_TILE_H 8
#define tilemap_WIDTH 160
#define tilemap_HEIGHT 144
#define tilemap_TILE_COUNT 0
#define tilemap_PALETTE_COUNT 1
#define tilemap_COLORS_PER_PALETTE 4
#define tilemap_TOTAL_COLORS 4
#define tilemap_MAP_ATTRIBUTES 0
BANKREF_EXTERN(tilemap)
extern const palette_color_t tilemap_palettes[4];
extern const unsigned char tilemap_map[360];
#define tilemap_map_attributes tilemap_map
#endif