//AUTOGENERATED FILE FROM png2asset #include #include #include BANKREF(tilemap) const palette_color_t tilemap_palettes[4] = { RGB8(255,255,255), RGB8(212,212,212), RGB8(138,138,138), RGB8( 0, 0, 0) }; const unsigned char tilemap_map[360] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x07,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x09,0x09,0x09,0x07,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x05,0x09,0x09,0x09,0x09,0x09,0x00,0x00,0x06,0x09,0x09,0x09,0x08,0x00,0x00, 0x00,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x06,0x09,0x09,0x09,0x01,0x00,0x00,0x00,0x00,0x00,0x02,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x09,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, };