/* HUD.C Map Source File. Info: Section : Bank : 0 Map size : 20 x 1 Tile set : C:\users\normanbos\Desktop\alphabet.gbr Plane count : 1 plane (8 bits) Plane order : Tiles are continues Tile offset : 0 Split data : No This file was generated by GBMB v1.8 */ #define hudWidth 20 #define hudHeight 1 #define hudBank 0 unsigned char hud[] = { 0x30, 0x0B, 0x31, 0x14, 0x15, 0x20, 0x24, 0x18, 0x0A, 0x00, 0x00, 0x00, 0x31, 0x1F, 0x0A, 0x09, 0x09, 0x30, 0x0B, 0x30}; /* End of HUD.C */