REM Automatically generated from Makefile mkdir obj gbdk\bin\lcc -c -o obj\main.o src\main.c gbdk\bin\lcc -c -o obj\actor.o src\actor.c gbdk\bin\lcc -c -o obj\collision.o src\collision.c gbdk\bin\lcc -c -o obj\Sprites.o res\Sprites.c gbdk\bin\lcc -c -o obj\alphabet.o res\alphabet.c gbdk\bin\lcc -c -o obj\blankScreen.o res\blankScreen.c gbdk\bin\lcc -c -o obj\helloWorld.o res\helloWorld.c gbdk\bin\lcc -c -o obj\hud.o res\hud.c gbdk\bin\lcc -c -o obj\underwater_tiles.o res\underwater_tiles.c gbdk\bin\lcc -c -o obj\underwater_map.o res\underwater_map.c gbdk\bin\lcc -c -o obj\tileset.o res\test-tileset.c gbdk\bin\lcc -c -o obj\tilemap.o res\test-tilemap.c gbdk\bin\lcc -o obj\Submarine.gb obj\main.o obj\actor.o obj\collision.o obj\Sprites.o obj\alphabet.o obj\blankScreen.o obj\helloWorld.o obj\hud.o obj\underwater_tiles.o obj\underwater_map.o obj\tileset.o obj\tilemap.o