fix submarine sprites and compile on win

This commit is contained in:
Norman Bos
2024-04-14 21:37:03 +02:00
parent a993e6556c
commit ad7061ae81
3 changed files with 6 additions and 6 deletions
+4 -4
View File
@@ -3,13 +3,13 @@ mkdir obj
gbdk\bin\lcc -c -o obj\main.o src\main.c
gbdk\bin\lcc -c -o obj\actor.o src\actor.c
gbdk\bin\lcc -c -o obj\collision.o src\collision.c
gbdk\bin\lcc -c -o obj\submarine_sprites.o res\submarine_sprites.c
gbdk\bin\lcc -c -o obj\Sprites.o res\Sprites.c
gbdk\bin\lcc -c -o obj\alphabet.o res\alphabet.c
gbdk\bin\lcc -c -o obj\blankScreen.o res\blankScreen.c
gbdk\bin\lcc -c -o obj\helloWorld.o res\helloWorld.c
gbdk\bin\lcc -c -o obj\hud.o res\hud.c
gbdk\bin\lcc -c -o obj\underwater_tiles.o res\underwater_tiles.c
gbdk\bin\lcc -c -o obj\underwater_map.o res\underwater_map.c
gbdk\bin\lcc -c -o obj\tileset.o res\collision-test\tileset.c
gbdk\bin\lcc -c -o obj\tilemap.o res\collision-test\tilemap.c
gbdk\bin\lcc -o obj\Submarine.gb obj\main.o obj\actor.o obj\collision.o obj\submarine_sprites.o obj\alphabet.o obj\blankScreen.o obj\helloWorld.o obj\hud.o obj\underwater_tiles.o obj\underwater_map.o obj\tileset.o obj\tilemap.o
gbdk\bin\lcc -c -o obj\tileset.o res\test-tileset.c
gbdk\bin\lcc -c -o obj\tilemap.o res\test-tilemap.c
gbdk\bin\lcc -o obj\Submarine.gb obj\main.o obj\actor.o obj\collision.o obj\Sprites.o obj\alphabet.o obj\blankScreen.o obj\helloWorld.o obj\hud.o obj\underwater_tiles.o obj\underwater_map.o obj\tileset.o obj\tilemap.o