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biff-bolton-ep1/docs/roadmap.md
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2023-02-13 10:58:24 +01:00

1.3 KiB

Roadmap

  • Test Map
  • Vehicles
  • Swimming (inkl. Oxygen-Meter)
  • Global Progress Object
  • Mobile Controls
  • Spores
  • Boss Battles

Biomes & Levelsetups

  • above sealevel

    • islands with different biomes (desert (with pyramid), forest/jungle, mysterious swamp, crystal)
    • islands are connected via underwater cave system
  • below sealevel

    • caves (regular, ice, colorful underground mushroom forest (game should never feel gloomy but fun!), deep sea alien?)
  • boss-levels

Objects & Variables

  • GlobalProgress
GlobalProgress {
  "player": {
  "currentHitpoints": 3,
  "maxHitpoints": 5,
  "collectedCrystals": 26,
  "ammo": {
   "blaster": 10,
   "rocketLauncher": 5,
   "pulseRifle": 20,
  },
  "x": 53, // ?
  "y": 345, // ?
  "inVehicle": false, // ?
 },
 "upgrades": {
  "jumpBoots": false,
  "fins": false, // faster swimming
  "oxygenTank1": false,
  "oxygenTank2": false,
 },
 "weapons": {
  "blaster": true,
  "rocketLauncher": false,
  "pulseRifle": false, // high firing rate, low damage
 },
 "beatenBosses": {
  "boss1": true,
  "boss2": false,
  "boss3": false,
 },
 "vehicles": {
  "submarine": {
   "batteryLvl1": true,
   "batteryLvl2": false,
   "thermalConverter": false, // regenerate battery at thermal vents
   "hullPlating": false,
  },
 },
}