From e4487b17dca35d8e700ca2fac9c35aad89e2e81e Mon Sep 17 00:00:00 2001 From: StrangeD0s Date: Sat, 18 Feb 2023 14:22:57 +0100 Subject: [PATCH] change hitpoint hud --- js/render.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/js/render.js b/js/render.js index 2ff1a17..8c1d881 100644 --- a/js/render.js +++ b/js/render.js @@ -235,10 +235,10 @@ function renderHud(ctx, spriteAtlas, dt, frame) { } for (n = 0, max = hitpoints; n < max; n++) ctx.fillRect( - t2p(1 + n) * hudScaling, + t2p(1 + n / 3) * hudScaling, t2p(3) * hudScaling, - (TILE / 2) * hudScaling, - (TILE / 2) * hudScaling + 4 * hudScaling, + 8 * hudScaling ) // ! Der Atlas funktioniert so nicht weil die Tiles nicht quadratisch sind. // drawSprite(t, spriteAtlas, dt, frame)