Update README.md
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## Possible Story
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## Possible Story
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Biff Bolton, sidekick to intergalactic space adventurer Ace Hunter, is stranded on a strange planet after several parts of his ship fail and he has to make an emergency landing. To repair his ship he must explore the planet and delve deep into its mysterious caves and catacombs.
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Biff Bolton, sidekick to intergalactic space adventurer Ace Hunter, is stranded on a strange planet after several parts of his ship fail and he has to make an emergency landing. To repair his ship he must explore the planet and delve deep into its mysterious caves and catacombs.
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---
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## Roadmap
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- [ ] Test Map
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- [ ] Vehicles
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- [ ] Swimming (inkl. Oxygen-Meter)
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- [ ] Global Progress Object
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- [ ] Boss Battles
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## Biomes & Levelsetups
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- above sealevel
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- islands with different biomes (desert (with pyramid), forest/jungle, mysterious swamp, crystal)
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- islands are connected via underwater cave system
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- below sealevel
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- caves (regular, ice, colorful underground mushroom forest (game should never feel gloomy but fun!), deep sea alien?)
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- boss-levels
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## Objects & Variables
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- GlobalProgress
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```json
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GlobalProgress {
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player: {
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currentHitpoints: 3,
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maxHitpoints: 5,
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collectedCrystals: 26,
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ammo: {
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blaster: 10,
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rocketLauncher: 5,
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pulseRifle: 20,
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},
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x: 53, // ?
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y: 345, // ?
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inVehicle: false, // ?
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},
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upgrades: {
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jumpBoots: false,
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fins: false, // faster swimming
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oxygenTank1: false,
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oxygenTank2: false,
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},
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weapons: {
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blaster: true,
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rocketLauncher: false,
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pulseRifle: false, // high firing rate, low damage
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},
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beatenBosses: {
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boss1: true,
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boss2: false,
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boss3: false,
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},
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vehicles: {
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submarine: {
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batteryLvl1: true,
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batteryLvl2: false,
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thermalConverter: false, // regenerate battery at thermal vents
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hullPlating: false,
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},
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},
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}
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```
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