remove console logs
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+1
-1
@@ -367,7 +367,7 @@ function renderBullets(ctx, spriteAtlas, dt, frame) {
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ctx.fillRect(bullet.x, bullet.y, ammoType.width, ammoType.height)
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}
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if (bullet.sprites !== undefined) {
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console.log('log bullet entity ', bullet)
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// console.log('log bullet entity ', bullet)
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drawSprite(bullet, spriteAtlas, dt, frame)
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}
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}
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